Introduction
There was a time when an upgrade actually meant something – freedom. When new hardware didn’t just do more – it redefined what was possible. It lifted the imagination and the public consciousness to new heights.
Think of those big updates, now. The GeForce 8800 GTX – the card that made Crysis possible. The Playstation 2, the console that defined the generations coming after it – GTAIII. Metal Gear Solid 2. Shadow of the Colossus. Worlds you could lose yourself in. Mechanics that felt like magic.
And all of it unlocked by real power, not some artificial licensing requirement or chip verification scheme.
Fast forward to today. 2025. A year we used to wonder and dream about as children. A year we looked forward to. A year where so many things were supposed to be possible. However, 2025 looks very different in the lens of reality. Today, we’re being sold “upgrades” that do less.

We have hardware that looks powerful on paper, but is shackled by software restrictions, OS politics, and silent compatibility assassinations.
Welcome to Windows Update 24H2, Windows 12, and the RTX 5000 series, the latter of which is the most expensive, most hyped GPU generation in recent memory – and it’s obsolete on arrival.
It can’t run the old.
It can’t fully run the new.
And it’s already being left behind.
Windows update 24H2: The Silent Assassin
In the tech circles, as of late, has been Windows Update 24H2. However, instead of being renowned for its smooth installation process and series of improvements to Windows 11, it’s being known for the exact opposite – failure.

A plagued existence
Introduced late in 2024, Windows Update 24H2 is supposed to be the precursor to Windows 12, which has a planned release date for mid-to-late 2025. Since its release, its caused a slew of issues:
- Failed Installations: Users have reported that the update fails to install, presenting error codes such as 0x800F0993, 0x800F081F, and others. In some cases, the update process gets stuck at various percentages, eventually resulting in an error and rollback of the update.
- Media Creation Tool Bug: Manually created installation media, particularly those including the October or November 2024 patches, may prevent new installations from receiving future security updates.
- Application Compatibility Problems: AutoCAD 2022 and Google Workspace Sync for Microsoft Outlook users have reported issues such as their applications not opening.
- Gaming Issues: Games such as Assassin’s Creed Valhalla, Assassin’s Creed Origins, Assassin’s Creed Odyssey, Star Wars Outlaws, and Avatar: Frontiers of Pandora became unresponsive or crashed after the 24H2 update. To date, performance issues with Star Wars Outlaws are still being documented. Furthermore, several titles using Easy Anti-Cheat are experiencing BSOD’s.
- Hardware Driver Issues: Intel Smart Sound Technology Drivers, ASUS Devices, Fingerprint Sensors, and HDR have all experienced failures, glitches, or BSOD’s since the update released.
The Cause
Windows Update 24H2 is not just an update. It’s a complete, under-the-hood, baseline build update known as Germanium. This build is the precursor to Windows 12. Given the issues with the update, this is quite damning – just imagine the issues that are going to plague the release of Windows 12. You don’t have to take my word for it – look at the facts.
As to the details of why this is happening – Germanium introduced deep, architectural changes that are not fully compatible with older drivers or binaries.

Deprecated legacy components
Microsoft is removing or restricting access to old API’s and legacy components:
- NTVDM, certain DirectPlay, and older Media Foundation components are gone or unstable.
- Changes is Explorer, Task Scheduler, and Driver Signature Enforcement are causing legacy utilities and games to crash or fail silently.
Hardware Changes: NPU’s, Pluton, and DPU Support
- Microsoft is pushing Neural Processing Unit (NPU) support and Pluton Security Chip integration.
- Secure Boot and Virtualization-Based Security (VBS) are now more aggressively enforced.
Why This Breaks Stuff:
Legacy drivers – especially for audio, GPU overlays, or fingerprint sensors – aren’t designed with these strict requirements or new hardware abstraction layers in mind.
App Compatibility Mode Tweaks:
- Compatibility layers for older games and software were altered.
- The Easy Anti-Cheat kernel-mode interactions started failing due to stricter memory protection and kernel patch guard rules.
AI Integration & System Services:
- Windows Copilot, Recall and deeper AI integration into the shell and search services require new background processes and telemetry layers.
- These services increase CPU usage, RAM consumption, and sometimes conflict with third-party software that tries to optimize or replace parts of Windows (Explorer replacements, custom shell scripts, and overlays).
Updated Installers & Media Creation Changes:
- Microsoft altered how the Media Creation Tool and update packages validate systems.
- This broke offline install media and caused “future updates unavailable” bugs due to missing registry keys and service misconfigurations.
Tightened Driver Enforcement – The Microsoft PC Police:
- Microsoft is pushing for DCH-compliant Drivers (Declarative, Componentized, Hardware Support Apps).
- Non-DCH Drivers – common in older ASUS, Realtek, and Intel sound setups – are blocked or crash the system.

The Onion Is Rotten: NVIDIA 5000 Series
Expensive. Hyped. Deprecated right out of the gate.
The NPU Vs CUDA AI Problem

Microsoft, as noted above, is moving toward AI in a huge way with Windows 12 and the 24H2 update. The problem? It’s designed for NPU’s (Neural Processing Units).
What Are NPU’s?
- NPU’s are low-power, highly specialized AI chips
- Built into Qualcomm Snapdragon X, Intel Meteor Lake, and future AMD Strix Point chips
- Not part of any NVIDIA card, now and within the planned future
Microsoft is already offloading AI background tasks like recall, copilot, AI explorer and live transcription to NPU’s. What’s worse? They’re locking features from the user unless an NPU is present.
So, you figure, I just spent $1500 on my new, NVIDIA 5000-Series GPU, so I should be Windows 12 ready, correct?
No. I’m afraid not.
The 5000-Series GPU’s use CUDA, which:
- Uses more power
- Is less efficient
- May eventually be disabled altogether for select OS features
- AI filters (background blur, upscaling, HDR tone mapping) will increasingly demand dedicated AI acceleration that isn’t CUDA
The problem is, NVIDIA completely botched this. They:
- Stubbornly stuck to CUDA/Tensor cores
- Didn’t anticipate OS-level pivot to hardware-abstracted, platform-agnostic AI accelerators (NPU’s)
- Completely missed the fact that Microsoft was headed in this direction
- Are now behind their competitor, AMD, in terms of AI
The fact that NVIDIA completely missed this, ignored the warning signs, and assumed that developers would stick to their ecosystem and always favor CUDA is pure arrogance. Unmitigated hubris. And the group that suffers the worst? The consumer. You.

While AMD and Intel secured their place in the AI-powered desktop future with integrated NPU’s, NVIDIA kept building bigger and faster GPU’s – oblivious to the rising tide. Jensen Huang, NVIDIA CEO and once known as the king of compute, may go down as the man who missed the AI revolution happening right under his nose.
This is yet another black eye for NVIDIA, who fell under scrutiny earlier this year for phasing out 32-bit CUDA applications. This had an extremely detrimental effect on the following game titles (and probably more):
- Mirror’s Edge
- Borderlands 2
- Batman: Arkham City
The change effects any game that utilized 32-bit PhysX for enhanced physics effects. Without CUDA, these physics effects now are calculated by the CPU entirely, which is painfully slow. In some instances, with a 5000-Series Card installed, the games became nearly unplayable.
All of this represents a bungle of epic proportions, akin to the Sega CD/32X.
Not to be undone, Microsoft is now throwing its hat into the anti-consumer ring. Let me reiterate this point – unless you have a machine with NPU’s, you will be locked out of features in the 24H2 release of Windows 11 as well as features in Windows 12. Even if your machine is new. Even if you stuck an NVIDIA 5000-Series GPU in your tower. You are already essentially running a deprecated, obsolete machine.
AMD’s Strategic dominance
AMD is now poised to take full control of the AI marketplace in terms of GPU’s. Their CPU’s, such as the AMD Ryzen AI 300 Series already have NPU’s integrated into their designs. All they need do now is integrate these NPU’s into their next series of GPU’s.

Will AMD Capitalize?
Imagine this – it’s mid-2025. Microsoft is about to release Windows 12. Then…bam! AMD announces RDNA 4 + NPU support, all the while being cheaper than the NVIDIA 5000-Series. This would be a complete, unmitigated disaster for NVIDIA.
These cards would unlock:
- On-device AI filters in video editing and streaming
- Accelerated AI upscaling (beyond FSR)
- Recall and Copilot tasks without CPU support
- Better thermals and battery life for APU-powered laptops
NVIDIA would be completely unprepared. Their customers, who just bought what they thought was a top-tier GPU, would realize:
- Their GPU’s are already lacking core Windows 12 features
- They have no path to upgrade without buying another brand’s product
And with CUDA out of the way? Game devs would target AMD GPU’s. What choice would they have? NVIDIA would become second-class.
The Real Picture is: Microsoft Owns Computing
Microsoft, by shifting its focus to NPU’s and AI, will be releasing its most divisive and anti-consumer release of Windows to date. Entire ecosystems of machines are going to be locked out or partially locked out because the user either refused to upgrade or simply couldn’t afford to upgrade their hardware.

Microsoft is acting like a wicked, puppet-master – pulling the strings of corporations to follow them to their folly. They’re hedging their bets that AI is the future of the tech industry and they want to be in complete control.
This is all aside from their ridiculous driver policy methods that basically ensure any hardware that’s merely a few years old can’t run Windows 11 with any sort of stability, and probably won’t be able to run Windows 12 at all.
What Can The Consumer Do?

There is a ray of hope. Remember – Microsoft only thinks it owns computing, but it doesn’t. You do. And you can take computing back in the following ways:
- Learn to Code – Especially in programming languages that don’t require a proprietary ecosystem (C, C++, Assembly, etc.)
- Practice Resource-Driven Development Principles – Even during a time when memory and space seem virtually unlimited, remember to be responsible with system resources. If your code can run on older machines, then that’s fantastic!
- Build Retro Machines – DOS, Windows 95/98, Windows XP, and Windows 7 were all great Operating Systems! No telemetry, no forced updates, no advertisements.
- Develop Software for Retro Machines – Help the retro community make these machines even more functional!
And, lastly, subscribe to this blog to keep up-to-date with the latest corporate schemes, retro builds, coding projects and philosophies!



